The wonderful black-hole that is iOS development, we (as in all Developers) were informed (not by Apple but by a tech blog) that users can install older versions of apps even AFTER you have released an update.
Yeah, me too... I was like WHAT???? Anyhow, just before I got kicked off the Apple Developer forums (seems I was a bit too vocal) several developers confirmed that yes Veronica there are Angels, er wait no.... When you select the checkbox entitled "Are you upgrading for a legal reason" (<- purposely using the OLD text, notice how they have magically updated the text so it is now only 30% unclear of what it means). This will prevent a user on an older, no longer supported version of iOS, say iOS 4.x from instaling on older version of your app.
Really this IS great news for users and crap-tastic for developers. One question immediately comes to mind, though:
1. If we DO NOT check that box (like I have NEVER, because I've never had to update FOR A LEGAL REASON!) but we DO REMOVE an older version in our Game Center compatibility, what does Apple do???
So there you have it, in all it's Apple-vagueness.
Showing posts with label fail. Show all posts
Showing posts with label fail. Show all posts
Wednesday, September 18, 2013
Wednesday, November 2, 2011
[Epic Fail] Search for Open Source RPG
So, search google.code or git or wherever and you will find:
lots and lots of good intentions and well wishing but I've yet to find one that is viable or even modifiable for iOS development (except the Arianne engine)
So with that said... I'm going to develop a Cocos2d based RPG engine(1), it will NOT be open source. You will however be able to purchase a license to develop your own RPG games.
More information and I'll be updating the LoH (Legends of Hylore) web site.
(1)Engine: will have the ability to read plists and provide actions based on configuration data.
lots and lots of good intentions and well wishing but I've yet to find one that is viable or even modifiable for iOS development (except the Arianne engine)
So with that said... I'm going to develop a Cocos2d based RPG engine(1), it will NOT be open source. You will however be able to purchase a license to develop your own RPG games.
More information and I'll be updating the LoH (Legends of Hylore) web site.
(1)Engine: will have the ability to read plists and provide actions based on configuration data.
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